Even if you do not like puzzles, there is something marvelous about how Annapurna created this game world. All in all, "Maquette" is a must play puzzle game. I was surprised by the voice cast as the credits rolled. The soundtrack is one of the best I have ever heard. There are little vignettes between puzzles and they have show how the gaming industry is providing employment to talented artists. This is solid ground that games, especially indie games, have trod before. "Maquette" has a nicely presented story about romance. You might also need to reload a game save if you drop something where you cannot reach it. Fair warning to casual players: some of the puzzles do require a bit of movement skill. Once you break that seal, you can't unbreak it. My advice, as always, is to avoid using any kind of guide. For all I know, there are multiple way, perhaps insidiously elegant ways to solve the game's puzzles. There is really little in the way of tutorial, though the trailer for the game gives you a good idea of how to play it. The puzzles in "Maquette" can be a bit obtuse, and I love that about the game. Full disclosure: like most PS5 owners in March of 2021, I downloaded this for "free" from PlayStation Plus. The same way the first 11 minutes of Pixar's "Up" are better than most entire movies, this 3 hour game is better than most of the bloated, generic games with 25+ hour times to beat. I only care about the quality of the experience. I do not care at all about the game's length. According to my PS5, my playthrough clocked in somewhere over 3 hours. In many ways, "Maquette" is a game for people who love games. Just as I've become jaded of the typical AAA game after decades of gaming, I've become more interested in games that give me new experiences. The gameplay reminded me of some of the neat experiments I've seen from players in "Dreams" by Media Molecule, only as a full polished game. The game world is repeated in increasingly larger sizes, and small objects you move in the small size cause large objects to move in the larger sizes and vice versa. Maquette's gameplay is the most innovative gaming I have had in quite a long time. The game Clever puzzle game with fantastic presentation. … ExpandĬlever puzzle game with fantastic presentation. If you can’t enjoy a good book, or a demanding movie, maybe you won’t enjoy it as much as I did. All in all this Game isn’t groundbreaking, It’s smart art. I had no trouble with any mechanics nor a feeling of bulgy or lazy design. Through the whole game the look and the design supported the Story and the mechanics at the same time. The visual style of the game is beautiful, and was well thought of. Of course it’s a relatively short game, but the developers filled it with content, that i wouldn’t want to change. Not to easy throuout the game, still no unbeatable obstacles. So for me, puzzles started easy and got harder during the game. People may ask for more decisionmaking in some games, but this is a story of which im happy in was told the way it was.(strange sentence, sorry, but I don’t want to spoil what you can and cannot decide) The puzzle aspect isn’t a Portal, but the game never tried to be something it can’t reach. Even days later, I still thought about the Story and im not that much of an emotional person. At least my relations sometimes contained some stereotypes and that’s the mix that this game hit pretty well. If you ever had a long relationship you will find patterns, issues, problems and situations you can relate to. I normally don’t enjoy typical lovestory stuff, but after the first 30 minutes, the game was pretty much done with bad stereotypes. I normally don’t Despite what all the other users wrote, I had fun with this game, no stuttering or any kind of technical issues on my PS5. Despite what all the other users wrote, I had fun with this game, no stuttering or any kind of technical issues on my PS5.
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